Looping 2017-06-09T16:01:59+00:00

Looping

Do you want to hear that part again, practice the solo a few hundred times or just play along to a cool groove for an hour? Anytune can help you repeat any part of a song.

Reveal the Loop controls: On iPhone
Tap the Mode Selector and select Loop Mode
On iPad
Tap the Loop Controls button.

The current loop is defined by the A and B sliders. The Loop portion of the wave form will change to orange when Looping is enabled.

Loop Sliders

Loop Handles
The A and B sliders are displayed with the Loop Controls are activated. Drag these in the song view or the zoomed view windows to set the start (IN) and end (OUT) of a loop.

The time appears above the slider when selected (long tap). Dragging the slider to the edge of the screen scrolls the zoomed view. Tap the slider to move the playhead to the slider.

Tap the A or B button to move the corresponding slider to the current playhead position and the button to reset the sliders back the start and end of the song.

Use the wave form to help position the sliders in a valley for a smoother loop.

Create a Loop

  1. Tap Play. Listen. Get ready.
  2. Tap A where you want the loop to begin. The A Slider jumps to the playhead.
  3. Tap B where you want the loop to end. The B Slider jumps to the playhead.
  4. Tap to enable looping and listen to your loop.
  5. Adjust the Loop ends by dragging the sliders or using the Fine Adjust controls.
  6. Tap button to reset the sliders back the start and end of the song.

While the song is paused navigate to anywhere in the song, such as an existing Audiomark, and tap the A or B buttons to move the sliders.

Loop Controls

Position A Move the A Slider (loop start) to the playhead position
Position B Move the B Slider (loop end) to the playhead position
Clear A&B Reset Sliders. Move A to beginning and B to end of song
Loop Enable/disable repeating of the selected portion of the song

Modify the behavior

Delay Add a configurable delay (silence) before repeating the loop. Note: this is a three state, button see Loop Delay.
Trainer Enable/disable Step-It-Up Trainer

Save a loop

See Audiomarks.
Add Loopmark “Create a Loopmark
”
Delete Loopmark “Delete a Loopmark
(Add button changes to Delete when positioned on a Loopmark) “

Fine adjustments

First choose what to adjust: the loop ends and or the entire loop . Use the scroll slider to adjust loop ends or the Loop Adjustment buttons to move or resize the entire loop.

Make fine adjustments while the loop is playing and slow down the tempo to get it just right.

Select A Select A and use the loop adjustment control to modify the A slider (loop start) position
Select B Select B and use the loop adjustment control to modify the B slider (loop end) position
The loop adjustment scroll slider is used to change the start (A) and end (B) positions.
Select Loop Select Loop, to reveal the Loop Adjustment Buttons, and shift the entire loop position or adjust the loop’s duration.

Loop Adjustment Buttons

Shift Left Shift the loop to the left one loop length. B Slider is moved to A Slider position.
Shift Right Shift the loop to the right one loop length. A Slider is moved to B Slider position.
& hold Nudge Left Nudge the entire loop to the left a smidgen.
& hold Nudge Right Nudge the entire loop to the right a smidgen.
1/2 Half Loop Reduce the length of the loop by half.
x2 Double Loop Double the length of the loop.

Once you have good loop (say 8 bars), the loop adjustments allow you to move it through the song. Start at the beginning and work through the song, or start with eight bars and then practice sixteen and then thirty-two.

Loop Delay

Add a delay between loops. The Loop Delay button cycles through three values:

Off No delay
On Delay the number of seconds configured in Settings before starting the loop again.
Loop Delay a time equal to the length of the loop

A Loop Delay count down timer is displayed to show you when the loop will start

Change the delay time in:

Settings / Durations:

Loop Delay The length of delay (silence) before repeating a loop when loop delay is enabled

“Step-It-Up” Trainer

Use the Step-It-Up Trainer to automatically change the tempo (or pitch) after each (loop) iteration. You set the starting and ending values for tempo and pitch, choose the number of “Steps”, the number of times a step repeats and the behaviour when it is all done.

Start slow and speed up the tempo to practice and master any section of a song. Use the as a backing track or play along to master a difficult solo. Build up to 1.5X the speed so you can kill it on stage.

Tap and hold the Trainer to reveal the Trainer Settings:

“Step-It-Up” Trainer Settings

Step-Up the Tempo Enable tempo changes
   Start Tempo Tempo value of the first loop
   End Tempo Tempo value of last loop
Step-Up Pitch Enable pitch changes
   Start Pitch Pitch value of the first loop
   End Pitch Pitch value of the last loop
Step Count The number of steps in the progression
Step Repeat The number of times the values of each step are repeated

You can also set the End Action to be performed when all the Steps have completed:

“Step-It-Up” Trainer End Action options:

Continue Looping Repeat the last loop forever
Stop Playback Stop playback when the last loop is completed
Disable Looping Continue playback at the end of the last loop with the last tempo and pitch settings
Restart Reset to the starting tempo and pitch and do it all over again

Anytune displays the Tempo and Pitch increments and the total number of loops based on the settings and works with Loop Delay.

The Step-It-Up Trainer using the current A and B locations and enables looping when started.

Anytune’s looping abilities are diverse and don’t stop here. See the next sections for more great ways to includes loops in your work flow. Using Audiomarks to help create loops is up next.